# Unit Testing flash cards: Journeyman level

8 Unit Testing terms at the Journeyman level, as flash cards.

Updated: October 16, 2026

- [Study these as flash cards](https://www.ask-codey.com/decks/unit-testing/3/flash)
- [Play Memory with them](https://www.ask-codey.com/games/memory?category=unit-testing&level=3)

## Terms in this deck

- [Code Coverage](https://www.ask-codey.com/glossary/code-coverage): How much code the tests execute.
- [Mock](https://www.ask-codey.com/glossary/mock): A stand-in that records how it was called.
- [Red, Green, Refactor](https://www.ask-codey.com/glossary/red-green-refactor): The TDD loop: fail, pass, then tidy.
- [Setup and Teardown](https://www.ask-codey.com/glossary/setup-and-teardown): Code run before and after each test.
- [Snapshot Testing](https://www.ask-codey.com/glossary/snapshot-testing): Save output at the beginning of a test, then check again later to see if the values changed.
- [Stub and Fake](https://www.ask-codey.com/glossary/stub-and-fake): Stubs return canned answers; fakes are simple working versions.
- [Test Double](https://www.ask-codey.com/glossary/test-double): Any stand-in object used in a test.
- [Test Naming](https://www.ask-codey.com/glossary/test-naming): Names that state behaviour, condition and expected outcome.

[Read them in the glossary](https://www.ask-codey.com/glossary/subjects/unit-testing/journeyman)

Source: https://www.ask-codey.com/decks/unit-testing/journeyman
